Each of the factions has a wide range of unique units that includes infantry, specialists, mechs, exoskeletons, and walking machines. In Iron Harvest, you will join nine heroes from three different factions as they lead mechanized armies through more than 20 missions in three epic campaigns. In the midst of all this, secret forces aim to destabilize the fragile balance resulted from the war and threaten to take control of the continent by the force of arms. While Europe is trying to recover from the devastation caused by the conflict, farmers that go back to their fields find them invaded by the leftovers of the battles. But this scenario is radically different from what you would expect because the technology has taken another path in Iron Harvest's story and the implements of war used during the conflict have been dieselpunk mechanized units and mechs that are nothing similar to what you would expect. Iron Harvest is a strategy game that will take you to 1920, just after the end of the Great War. Get a few experienced players to go at it and enjoy the fireworks display, much like the sort you would have expected way back in the days of Command & Conquer: Generals.There are plenty of strategy games based on historic events but sometimes developers take an unexpected approach to the genre and come up with very interesting ideas. Along with the mandatory fires, explosions, and delicious wanton destruction, you can also expect some really fancy acting and rock-solid multiplayer action. Still, Iron Harvest will make most RTS aficionados sit up and take notice, what with its absolutely beautiful graphics and sound. I also know that this style won’t appeal to everybody, and those expecting to invoke some sort of super-unit rush will be disappointed. I personally don’t dislike this it gives the game an almost turn-based feel, and the slower pace makes for more calculated, cerebral play. Mechs move like absolute slogs, and getting your hero of choice to attack takes very, very long. However, I’ll be blunt here: the pace of the action is very slow. The game is a ton of fun, and it made me really harken back to my days of playing Age Of Empires for hours on end when I came home from school. In fact, great care has been taken to make sure all the units are balanced, giving no one faction a clear and decisive advantage over another.Ĭo-op play is particularly interesting, and I would say that it is this mode that got the greatest care and attention, and the game is considerably better if you play the campaign with a mate. This isn’t to say that Iron Harvest 1920+ is lacking in the multiplayer department. It also manages to be far less cheesy than the pulp-novel quality of writing we got from games like Command & Conquer: Red Alert and Empire Earth. I’m actually quite pleased that such effort was put into the game’s narrative, as this is not the sort of thing that RTS is traditionally known for. The single-player campaign allows you to control several heroes from each respective nation and is a surprisingly engaging story. The result is a “dieselpunk” experience, with devices and mechs crafted out of wrought iron and designed like early industrial machinery. The game mixes industrialization with open-field country warfare and early 20th-century tech with futuristic devices. In Iron Harvest, players take on the role of one of three nations, based on Russia (Rusviet), Poland (Polania), and Germany (Saxony). The More War Changes, The More It Stays The Same. Before they know it, peasants and rich folks alike are drawn into a war that surprised nobody. This peace doesn’t last long, however, as the great powers are vying for a rematch. The aftermath has left the landscape littered with all manner of scrap and machinery, triggering a brief period of prosperity and recovery. The Great War has occurred in this world’s Europe, and the continent’s great powers are still recovering from the war’s destruction. Iron Harvest 1920+ takes place in an alternate version of the early 20th century, which is more technologically advanced. Does it fill the need for more and newer RTSes? Read on and find out! And unlike the latter two categories, the real-time strategy group has not experienced the same degree of a “retro renaissance.” With this in mind, I’m always gleeful when a new RTS is announced, and when our benevolent overlord Francis told me about Iron Harvest, also known as Iron Harvest 1920+, I knew I just had to try it out. Though there is a robust library available on platforms like Steam, the selection available is somewhat lacking, especially when compared to other genres such as RPG, first-person shooters, and platformers. I’ll say it right off the bat: the gaming community is in dire, dire need of real-time strategy games.
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